Vector Graphics Basics: Points, Paths, and Curves
Why vectors are the foundation of every professional logo
Vector graphics are the foundation of every professional logo. They consist not of pixels, but of mathematically defined shapes — points, lines, and curves. In this article, you'll learn the fundamentals that every designer should know.
Vector vs. Raster — The Fundamental Difference
Raster graphics (PNG, JPG) consist of a grid of colored pixels. When enlarged, pixels become visible — the image gets "pixelated."
Vector graphics (SVG, AI, EPS) consist of mathematical instructions: "Draw a circle with center {50,50} and radius 30." No matter how much you zoom in — the computer recalculates the edges sharp every time.
Anchor Points and Paths
Every vector shape consists of:
- Anchor points — Fixed positions (x, y) through which the path passes
- Paths — Connections between anchor points (straight or curved)
- Handles — Control points that determine the curvature of curves
Bézier Curves — The Heart of Vector Graphics
Most curves in vector graphics are cubic Bézier curves, defined by 4 points:
- Start point (P0)
- First control point (P1) — determines direction at start
- Second control point (P2) — determines direction at end
- End point (P3)
In SVG, this is written as: M 10,80 C 40,10 65,10 95,80 — a "C" command for a cubic curve.
Why Vectors Are Essential for Logos
Logos must work at countless sizes and contexts:
- Favicon: 16×16 px
- App icon: 512×512 px
- Letterhead: ~3 cm wide
- Trade show banner: 3+ meters wide
Only vector graphics can handle this range without quality loss.
Vector graphics isn't rocket science — it's simply mathematically defined shapes instead of pixel grids. With this knowledge, you understand why SVG export matters. Create your vector logo in our editor.
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